![animation throwdown the quest for cards defense cards animation throwdown the quest for cards defense cards](https://i.ytimg.com/vi/3NomxB3z1qc/maxresdefault.jpg)
There is a pretty deep amount of card variety in the game. Rewards for multiplayer are better in comparison than the single player alternatives, but require a better deck. Again there is a set amount of battles before having to wait or reset the bar with gems.
![animation throwdown the quest for cards defense cards animation throwdown the quest for cards defense cards](https://animationthrowdown.zendesk.com/hc/article_attachments/115000501332/LeaderDefense_Leela.png)
To be able to gain more heroes, the user is tasked with going to the arena to play against other players. The player has a set amount of battles they can do before having to reset a bar with cash or wait a long amount of time to regain the ability to battle. The game has a fairly long single player campaign, with around 90 different battles, which can be replayed to get better rewards after each win. Each game itself normally takes less than 10 minutes, right on par for many of the popular mobile card games. Research time can be skipped by using gems, a purchasable resource in the game. Many of these combos need to be researched, and often take hours before the research is complete.
![animation throwdown the quest for cards defense cards animation throwdown the quest for cards defense cards](https://cdn.cloudflare.steamstatic.com/steam/apps/591960/ss_0f5f15d59ec5379c7cfbb7b71be576251afc1c2a.1920x1080.jpg)
Combining cards in game, creates a new card with different name and art. The majority of each battle comes down to deciding to put another card on the board and creating a combo with a card already on the board. There is a set amount of room on the board, 5 cards, and allows player to combine cards from their hand with cards on the board to create a stronger card. The user plays cards that has attack and defense stats, and can come with any of a large array of abilities. The game itself plays much like a simplistic form of Blizzard’s ever increasingly popular Hearthstone. Depending on the choice of hero, the player is given a base deck with cards from the hero’s universe to play with. Soon after creating the paradox, the player is asked to choose a hero, one of the main characters from each universe. In their agitated state from cross dimensional travel, the first thing they want to do is battle, with their best deck. The paradox brings the characters from Family Guy, Bob’s Burgers, King of the Hill, American Dad and Futurama all in the same universe. The game starts with the player pulling the wrong lever in the lab of Professor Farnsworth creating a time paradox. Continued abuse of our services will cause your IP address to be blocked indefinitely.Animation Throwdown: The Quest for Cards, is a mobile card game for lovers of all things cartoon. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.
![animation throwdown the quest for cards defense cards animation throwdown the quest for cards defense cards](https://animationthrowdown.zendesk.com/hc/article_attachments/115000499631/LeaderDefense_Bobby.png)
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